7/16/2012

Sprite Works

Today I started my quest to learn Unity with this great article series: Make A 2D Game in Unity3D

Once I got the initial setup ready, I reached part two and realized that I needed some sprites to get started. As I am not on my way to get a pixel artist I put some constraints on this part of game development:

  • Sprite resolution for basic building blocks 64x64 pixels
  • Gimp brush sizes allowed 16x16, 24x24, 32x32, and 64x64
  • Basic animations only
I produced the first batch of sprites using my beloved Gimp in no time :)

 







Doesn't this look familiar?


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