Once I got the initial setup ready, I reached part two and realized that I needed some sprites to get started. As I am not on my way to get a pixel artist I put some constraints on this part of game development:
- Sprite resolution for basic building blocks 64x64 pixels
- Gimp brush sizes allowed 16x16, 24x24, 32x32, and 64x64
- Basic animations only
I produced the first batch of sprites using my beloved Gimp in no time :)
Doesn't this look familiar?
No comments:
Post a Comment